UDK Inferno
Level Design
Level design created in Unreal Development Kit (UDK) to illustrate level layout, player experience and interaction, Matinee movie sequences, and scripting in Kismet for events. This map was meant to quickly prototype player progression in a 5 minute segment of a level using UDK's available models.Some extra materials were created to establish player friendly gameplay. All work was completed within 48 hours.
Responsible for:
Lighting
Storyboarding player progression
Level design and layout
Kismet scripted actions
Matinee Movie setup
Material setup
UDK Inferno
Published:

UDK Inferno

Level design created in Unreal Development Kit (UDK) to illustrate level layout, player experience and interaction, Matinee movie sequences, and Read More

Published: